Marvel Avengers Battle for Earth (RF)(Kinect)
Download:
https://linkprotect.org/download.php?=9ecc41466cad58cfff26c585ebd6d7d4/Marvel.Avengers.Battle.for.Earth.(RF)(Kinect)-XBOX360ISO.net.rar.html
Published by
Ubisoft,Inc.
Developed by
UbisoftQuebecCityStudio
Released
Oct 30, 2012
Also For
Wii U | CombinedView
ESRB Rating
Teen
Genre
Action
Perspective
3rd-person(Other)
Gameplay
Fighting
Interface
Motioncontrol, Voicecontrol
Misc
Licensed
The Avengers: Battle for Earth is a versus fighting game designed around motion controls. It is based on the 2008 Marvel comics storyline Secret Invasion, in which the Skrulls, shapeshifting aliens, have taken the place of many of the Marvel universe’s superheroes, with the remaining genuine heroes having to team up to defeat the menace.
The game features five different arenas and 20 Marvel characters, both heroes and villains, from the world of the Avengers, the X-Men, the Fantastic Four, and Spider-Man.
Game modes include a training mode which has sparring fights, general training which teaches basic attacks and moves, hero-specific training that focuses on a hero’s unique special moves, and trial challenges, which set certain restrictions on how to win a fight. The game’s main single-player mode is the campaign, which consists of 40 fights in total, with eight fights per arena. Playing through the campaign is necessary to unlock all 20 characters. In this mode, the player always controls the real heroes and fights Skrull doppelgangers. Between the fights, cutscenes consisting of panels from the original comics illustrate the storyline. Another single-player mode is arcade mode, which consists of ladder matches against all characters. Only the Xbox 360 version allows co-op play in the single player modes. Dedicated multiplayer modes on both consoles include two-player versus and a three-or four-player tournament mode which features elimination brackets.
Fights are best-of-three and always feature two-hero tag teams. Each character has two basic attacks (ranged and kick) and three unique super attacks. Stringing attacks into combos fills a power meter, that when half full can be used to launch a combo breaker, and when completely full allows the character to use their special ultra attack.
Controls differ between versions: the Xbox 360 version uses the Kinect sensor to track body movements. The simple attacks are triggered by punching the air or lifting the knee, while the super attacks require the player to perform a succession of different movements, with precision and power of the movement determining the power of the attack. The Kinect voice sensor is also used for occasional voice commands, like shouting “HULK SMASH” to unleash the Hulk’s ultra attack. The Wii U version offers two different control schemes: via Wiimote and Nunchuk or via GamePad. The Wiimote/Nunchuk combination uses both motion and button presses, with the special attacks requiring complex movements. The GamePad uses simple taps for the basic attacks while the super attacks are launched by tracing patterns on the touchscreen.
Xbox 360
BusinessModel
Commercial
MediaType
Download
SoundCapabilities
DolbyDigital
InputDevices Required
KinectRequired
XboxKinect
1-2Players
Multiplayer Game Modes
Co-Op
Numberof Offline Players
1-2Players
Numberof Online Players
4Players
Numberof Players: Co-Op
2Players
Xbox/Windows Live
ContentDownload, OnlineMultiplayer, Scoreboard/Leaderboard, VoiceChat